Amanote Research

Amanote Research

    RegisterSign In

Designing Bots in Games With a Purpose

doi 10.1109/cig.2015.7317947
Full Text
Open PDF
Abstract

Available in full text

Date

August 1, 2015

Authors
Giorgia BaroffioLuca GalliPiero Fraternali
Publisher

IEEE


Related search

Designing BOTs With BDI Agents

2009English

Refining Linked Data With Games With a Purpose

Data Intelligence
2019English

Designing Learning Scenarios for Serious Games With ARGILE

Knowledge Management and E-Learning
E-learningEducationManagement of TechnologyInnovation
2014English

Marketing and Designing Transaction Games

Marketing Science
MarketingEconomicsInternational ManagementBusinessEconometrics
2005English

Designing Mobile Games for Improving Self-Esteem in Children With ADHD

Lecture Notes in Educational Technology
Computer Science ApplicationsComputer NetworksEducationCommunications
2015English

Towards Designing Secure Online Games

2006English

Designing Stories for Educational Video Games

International Journal of Web-Based Learning and Teaching Technologies
E-learningComputer Science ApplicationsEducation
2017English

Games and Agents: Designing Intelligent Gameplay

International Journal of Computer Games Technology
Computer GraphicsComputer-Aided DesignHuman-Computer InteractionSoftware
2009English

Designing Instructional Games for Handicapped Learners

Focus on Exceptional Children
1976English

Amanote Research

Note-taking for researchers

Follow Amanote

© 2025 Amaplex Software S.P.R.L. All rights reserved.

Privacy PolicyRefund Policy