Amanote Research

Amanote Research

  • Register
  • Sign In

2D Pong Game Using DirectX

Bonfring International Journal of Software Engineering and Soft Computing

doi 10.9756/bijsesc.8274

Full Text

Abstract

Available in

Date

October 31, 2016

Authors

Apoorva A. PatilAbhishek S. HegdeAkshay E. Kulkarni

Publisher

Bonfring


Related search

Transfer Learning Approach for Fast Convergence of Deep Q Networks in Game Pong

International Journal of Computer Applications
2018English

Top 10 Video Game Cases (US): How Video Game Litigation in the US Has Evolved Since the Advent of Pong

Interactive Entertainment Law Review
2018English

Non-Local Game of Life in 2D Quasicrystals

Crystals
Materials ScienceInorganic ChemistryChemical EngineeringCondensed Matter Physics
2018English

Well – Lit : Penciptaan Game Mix-Genre Adventure Puzzle 2D

Journal of Animation & Games Studies
2017Indonesian

OpenGL Ir DirectX Technologijų Spartos Palyginimas Programuojant Trimačius Vaizdus

Informacijos Mokslai
Media TechnologySociologyInternational RelationsCommunicationPolitical ScienceInnovationManagement of Technology
2013Lithuanian

Android Battle Game Based on Augmented Reality With 2D Object Marker

Jurnal Online Informatika
2019English

'Ping Pong' Fracture in a Term Infant

BMJ Case Reports
Medicine
2012English

A Ping-Pong Ball in Left Atrium

BMJ Case Reports
Medicine
2018English

Instability in Fermi-Ulam `Ping-Pong' Problem

Nonlinearity
Nonlinear PhysicsApplied MathematicsMathematical PhysicsStatisticalAstronomyPhysics
1998English

Amanote Research

Note-taking for researchers

Follow Amanote


© 2026 Amaplex Software S.P.R.L. All rights reserved.

Privacy PolicyRefund Policy