Amanote Research

Amanote Research

    RegisterSign In

Reflective Designing for Actors and Avatars in Virtual Worlds

doi 10.4018/978-1-59904-069-1.ch009
Full Text
Open PDF
Abstract

Available in full text

Date

Unknown

Authors
Sisse Siggaard Jensen
Publisher

IGI Global


Related search

Language Learning in Virtual Worlds: Designing for Languaging, the Role of Affordances

2014English

Designing Interaction in Virtual Worlds Through a Passive Haptic Peripheral

2012English

A Case Study of Designing Experiential Learning Activities in Virtual Worlds

English

Automatic Generation of Non-Verbal Behavior for Agents in Virtual Worlds: A System for Supporting Multimodal Conversations of Bots and Avatars

Lecture Notes in Computer Science
Computer ScienceTheoretical Computer Science
2009English

Virtual Worlds for Student Engagement

Creative Education
2012English

Universal Design for Virtual Worlds

Journal For Virtual Worlds Research
2009English

Virtual Worlds for Developing Intercultural Competence

Advances in Educational Technologies and Instructional Design
2020English

Three Real Futures for Virtual Worlds

Journal For Virtual Worlds Research
2015English

Believability and Interaction in Virtual Worlds

English

Amanote Research

Note-taking for researchers

Follow Amanote

© 2025 Amaplex Software S.P.R.L. All rights reserved.

Privacy PolicyRefund Policy