Amanote Research

Amanote Research

    RegisterSign In

Automated Generation of Non-Verbal Behavior for Virtual Embodied Characters

doi 10.1145/1322192.1322247
Full Text
Open PDF
Abstract

Available in full text

Date

January 1, 2007

Authors
Werner BreitfussHelmut PrendingerMitsuru Ishizuka
Publisher

ACM Press


Related search

Automatic Generation of Non-Verbal Behavior for Agents in Virtual Worlds: A System for Supporting Multimodal Conversations of Bots and Avatars

Lecture Notes in Computer Science
Computer ScienceTheoretical Computer Science
2009English

Developing Correspondence Between the Non-Verbal and Verbal Behavior of Preschool Children1

Journal of Applied Behavior Analysis
Applied PsychologyPhilosophySociologyPolitical Science
1968English

Sketching Garments for Virtual Characters

2007English

Automated Video Analysis of Non-Verbal Communication in a Medical Setting

Frontiers in Psychology
Psychology
2016English

Dynamic Generation of Dilemmas in Virtual Learning Environments for Non-Technical Skills Training

2016English

Intelligent Characters in Virtual Environment

International Journal of Digital Content Technology and its Applications
2009English

Algorithms for Automated Live Migration of Virtual Machines

Journal of Systems and Software
HardwareInformation SystemsArchitectureSoftware
2015English

The Evolution of Verbal Behavior

Journal of the Experimental Analysis of Behavior
Behavioral NeuroscienceExperimentalCognitive Psychology
1986English

Skinnerian Categories of Verbal Behavior

2017English

Amanote Research

Note-taking for researchers

Follow Amanote

© 2026 Amaplex Software S.P.R.L. All rights reserved.

Privacy PolicyRefund Policy