Amanote Research

Amanote Research

    RegisterSign In

Language Games and Meaning as Used in Student Encounters With Scientific Literacy Test Items

Science Education - United States
doi 10.1002/sce.21199
Full Text
Open PDF
Abstract

Available in full text

Categories
EducationPhilosophy of ScienceHistory
Date

December 2, 2015

Authors
MARGARETA SERDERANDERS JAKOBSSON
Publisher

Wiley


Related search

Language Game and Games With Language

2019English

Student Performance on the Test of Scientific Literacy Skills (TOSLS) Does Not Change With Assignment of a Low-Stakes Grade

BMC Research Notes
BiochemistryMedicineGeneticsMolecular Biology
2018English

Research on the Meaning and Value of the Core Literacy of English Language Disciplines

2018English

Computational Literacy in Online Games

International Journal of Gaming and Computer-Mediated Simulations
Computer Science Applications
2009English

Language and Literacy

English

Integration of Information and Scientific Literacy: Promoting Literacy in Undergraduates

CBE Life Sciences Education
BiochemistryEducationGeneticsMolecular Biology
2010English

Language, Meaning, and Ethics

Journal of Palliative Care
Medicine
1992English

Science, Society, and Scientific Literacy

Science and Education
Education
2019English

Classroom Learning Environments as a Correlate of Scientific Literacy

Journal of College Teaching & Learning (TLC)
2010English

Amanote Research

Note-taking for researchers

Follow Amanote

© 2025 Amaplex Software S.P.R.L. All rights reserved.

Privacy PolicyRefund Policy