Amanote Research

Amanote Research

    RegisterSign In

Digital Arabs: Representation in Video Games

European Journal of Cultural Studies - United Kingdom
doi 10.1177/1567549407088333
Full Text
Open PDF
Abstract

Available in full text

Categories
ArtsEducationCultural StudiesHumanities
Date

May 1, 2008

Authors
V. Sisler
Publisher

SAGE Publications


Related search

Video Games and Learning: Teaching and Participatory Culture in the Digital Age

Choice Reviews Online
2012English

Relecting on Teaching Practices Using Digital Video Representation in Teacher Education

Australian Journal of Teacher Education
Education
2007English

No Priming in Video Games

Computers in Human Behavior
ArtsPsychologyHuman-Computer InteractionHumanities
2018English

Digital Games

Advances in Game-Based Learning
2012English

Games in Code Form-Introducing a New Games Representation

International Journal of Academic Research
2014English

Methodology, Representation, and Games

Games and Culture
ArtsHuman-Computer InteractionHumanitiesCommunicationApplied PsychologyAnthropologyCultural Studies
2017English

Brains on Video Games

Nature Reviews Neuroscience
Neuroscience
2011English

Video Games and Creativity

2015English

Bazaars and Video Games in India

BioScope: South Asian Screen Studies
Visual ArtsPerforming ArtsCommunication
2016English

Amanote Research

Note-taking for researchers

Follow Amanote

© 2025 Amaplex Software S.P.R.L. All rights reserved.

Privacy PolicyRefund Policy