Amanote Research
Register
Sign In
Introducing Computer Science Through Animation and Virtual Worlds
doi 10.1145/563409.563411
Full Text
Open PDF
Abstract
Available in
full text
Date
January 1, 2002
Authors
Susan H. Rodger
Publisher
ACM Press
Related search
Physically Based Sound for Computer Animation and Virtual Environments
Workshop – Open Source Software for Computer Games and Virtual Worlds: Practice and Future
IFIP Advances in Information and Communication Technology
Computer Networks
Information Systems
Management
Communications
Pilot Study: Breaking the Virtual Boundary and Forging Communities of Practice Through Virtual Worlds
International Journal of Social Science and Humanity
Interconnecting Virtual Worlds
Journal For Virtual Worlds Research
Designing Interaction in Virtual Worlds Through a Passive Haptic Peripheral
Believability and Interaction in Virtual Worlds
Scaling in Games and Virtual Worlds
Communications of the ACM
Computer Science
Exploring Factors of Media Characteristic Influencing Flow in Learning Through Virtual Worlds
Computers and Education
E-learning
Education
Computer Science
Improving Computer Science Education Through CSEdWeek Workshops
International Journal for Infonomics