Amanote Research
Register
Sign In
Discover open access scientific publications
Search, annotate, share and cite publications
Publications by Agnessa Shpakova
Changing the Game: A Case for Gamifying Knowledge Management
World Journal of Science, Technology and Sustainable Development
Related publications
Gamifying Knowledge Sharing in the Humanitarian Context
Changing the Game for Hand Hygiene Conversations
Hospital pediatrics
Medicine
Child Health
Pediatrics
Perinatology
On the Quest for Changing Knowledge
The New Edge in Knowledge: How Knowledge Management Is Changing the Way We Do Business
The Game of Knowledge Brokering
American Journal of Evaluation
Sociology
Business
International Management
Strategy
Management
Health
Political Science
Social Psychology
Education
Knowledge Management Audit - A Methodology and Case Study
Australasian Journal of Information Systems
Accounting
Management
Information Systems
Human-Computer Interaction
Business
Knowledge Management on the Implementation of a CRM Project: A Case Study
Revista de Administração da UFSM
Going Digital: Changing the Game of Danish Publishing
Northern Lights
Visual Arts
Performing Arts
Communication
Knowledge Management Framework for the Collaborative Innovation Projects: A Case of Aviation Industry in the UAE
International Journal of ADVANCED AND APPLIED SCIENCES