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Publications by Amaia Salvador
Assessment of Crowdsourcing and Gamification Loss in User-Assisted Object Segmentation
Multimedia Tools and Applications
Media Technology
Computer Networks
Hardware
Communications
Architecture
Software
Cultural Event Recognition With Visual ConvNets and Temporal Models
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Benchmark for Quantitative Evaluation of Assisted Object Segmentation Methods to Image Sequences
Maya Codical Glyph Segmentation: A Crowdsourcing Approach
IEEE Transactions on Multimedia
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Crowdsourcing In-Situ Data on Land Cover and Land Use Using Gamification and Mobile Technology
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FOUGERE: User-Centric Location Privacy in Mobile Crowdsourcing Apps
Lecture Notes in Computer Science
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Mapping Gamification Mechanisms to User Experience Factors for Designing User Interfaces
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From Idea Crowdsourcing to Managing User Knowledge
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Interleaved Object Categorization and Segmentation