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Publications by Axel Carlier
Assessment of Crowdsourcing and Gamification Loss in User-Assisted Object Segmentation
Multimedia Tools and Applications
Media Technology
Computer Networks
Hardware
Communications
Architecture
Software
A 2D Shape Structure for Decomposition and Part Similarity
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Informational Retrieval Assisted Object Segmentation in Video
Crowdsourcing Geographic Information With a Gamification Approach
Geodetski Vestnik
Earth
Planetary Sciences
Benchmark for Quantitative Evaluation of Assisted Object Segmentation Methods to Image Sequences
Maya Codical Glyph Segmentation: A Crowdsourcing Approach
IEEE Transactions on Multimedia
Electronic Engineering
Media Technology
Computer Science Applications
Electrical
Signal Processing
Crowdsourcing In-Situ Data on Land Cover and Land Use Using Gamification and Mobile Technology
Remote Sensing
Earth
Planetary Sciences
FOUGERE: User-Centric Location Privacy in Mobile Crowdsourcing Apps
Lecture Notes in Computer Science
Computer Science
Theoretical Computer Science
Mapping Gamification Mechanisms to User Experience Factors for Designing User Interfaces
Journal of Computer Science
Computer Networks
Software
Artificial Intelligence
Communications
From Idea Crowdsourcing to Managing User Knowledge
Technology Innovation Management Review
Interleaved Object Categorization and Segmentation