Amanote Research

Amanote Research

    RegisterSign In

Discover open access scientific publications

Search, annotate, share and cite publications


Publications by Christian Guckelsberger

Predicting Player Experience Without the Player.

2017English

Review of Intrinsic Motivation in Simulation-Based Game Testing

2018English

Related publications

Capturing Player Experience With Post-Game Commentaries

2010English

Targeting the Player

Nordicom Review
2009English

Player Strategies

2014English

The Effect of Focal Center and Peripheral Ad Placement, Player Involvement, and Player Experience on Recognition and Recall of Videogame Ads

English

Classification of Player Roles in the Team-Based Multi-Player Game Dota 2

Lecture Notes in Computer Science
Computer ScienceTheoretical Computer Science
2015English

Player Relationships as Mediated Through Sound in Immersive Multi-Player Computer Games

Comunicar
CommunicationEducationCultural Studies
2010English

Advanced Player Tracking System

International Journal of Electrical and Computer Engineering
Electronic EngineeringElectricalComputer Science
2019English

Player Adaptive Entertainment Computing

2007English

The 2016 Two-Player GVGAI Competition

IEEE Transactions on Games
2018English

Amanote Research

Note-taking for researchers

Follow Amanote

© 2025 Amaplex Software S.P.R.L. All rights reserved.

Privacy PolicyRefund Policy