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Publications by Daniel Karavolos
Pairing Character Classes in a Deathmatch Shooter Game via a Deep-Learning Surrogate Model
Learning the Patterns of Balance in a Multi-Player Shooter Game
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First Person Shooter Game.
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Interactive Smart Character in a Shooting Game
Opponent-Based Tactic Selection for a First Person Shooter Game
Deep Reinforcement Learning in Strategic Board Game Environments
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End-To-End Driving in a Realistic Racing Game With Deep Reinforcement Learning
Human-Like Agents for a Smartphone First Person Shooter Game Using Crowdsourced Data
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Game Factors and Game-Based Learning Design Model
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Deep Arbitrage-Free Learning in a Generalized HJM Framework via Arbitrage-Regularization