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Publications by Ferran Cabezas

Assessment of Crowdsourcing and Gamification Loss in User-Assisted Object Segmentation

Multimedia Tools and Applications
Media TechnologyComputer NetworksHardwareCommunicationsArchitectureSoftware
2015English

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Informational Retrieval Assisted Object Segmentation in Video

2008English

Crowdsourcing Geographic Information With a Gamification Approach

Geodetski Vestnik
EarthPlanetary Sciences
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Benchmark for Quantitative Evaluation of Assisted Object Segmentation Methods to Image Sequences

2008English

Maya Codical Glyph Segmentation: A Crowdsourcing Approach

IEEE Transactions on Multimedia
Electronic EngineeringMedia TechnologyComputer Science ApplicationsElectricalSignal Processing
2018English

Crowdsourcing In-Situ Data on Land Cover and Land Use Using Gamification and Mobile Technology

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EarthPlanetary Sciences
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FOUGERE: User-Centric Location Privacy in Mobile Crowdsourcing Apps

Lecture Notes in Computer Science
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Mapping Gamification Mechanisms to User Experience Factors for Designing User Interfaces

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From Idea Crowdsourcing to Managing User Knowledge

Technology Innovation Management Review
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Interleaved Object Categorization and Segmentation

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