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Publications by Georgios N. Yannakakis
Search-Based Procedural Content Generation
Lecture Notes in Computer Science
Computer Science
Theoretical Computer Science
Evolving Interesting Maps for a First Person Shooter
Lecture Notes in Computer Science
Computer Science
Theoretical Computer Science
Ratings Are Overrated!
Frontiers in ICT
Information Systems
Computer Networks
Hardware
Communications
Architecture
Artificial Intelligence
Software
Pairing Character Classes in a Deathmatch Shooter Game via a Deep-Learning Surrogate Model
Evolving Card Sets Towards Balancing Dominion
The Platformer Experience Dataset
Interaction-Based Group Identity Detection via Reinforcement Learning and Artificial Evolution
Towards Player Adaptivity in a Serious Game for Conflict Resolution