Amanote Research
Register
Sign In
Discover open access scientific publications
Search, annotate, share and cite publications
Publications by Hiêp Luong
A GPU-Accelerated Real-Time NLMeans Algorithm for Denoising Color Video Sequences
Lecture Notes in Computer Science
Computer Science
Theoretical Computer Science
Related publications
A Real-Time Cascaded Video Denoising Algorithm Using Intensity and Structure Tensor
IEICE Transactions on Information and Systems
Electronic Engineering
Pattern Recognition
Hardware
Computer Vision
Electrical
Architecture
Artificial Intelligence
Software
GPU-Accelerated Point-Based Color Bleeding
Tree-Based Mesh-Refinement GPU-accelerated Tsunami Simulator for Real-Time Operation
Natural Hazards and Earth System Sciences
Earth
Planetary Sciences
Gpu Accelerated Discontinuous Galerkin Time Domain Algorithm for Electromagnetic Problems of Electrically Large Objects
Progress In Electromagnetics Research B
Electronic Engineering
Condensed Matter Physics
Optical
Electrical
Magnetic Materials
Electronic
Real-Time Adaptive Color Snake Tracker Using Condensation Algorithm
Real Time Implementation of Digital Watermarking Algorithm for Image and Video Application
Facial Recognition of Human in a Real Time Video Using PCA Algorithm
International Journal of Engineering and Technology
Transfer Processes
Fluid Flow
Mechanical Engineering
Aerospace Engineering
A Framework for GPU‐accelerated Exploration of Massive Time‐varying Rectilinear Scalar Volumes
Computer Graphics Forum
Computer Networks
Computer Graphics
Computer-Aided Design
Communications
Color Reproduction and Processing Algorithm Based on Real-Time Mapping for Endoscopic Images
SpringerPlus
Multidisciplinary