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Publications by Hiromichi Hori
The Two-Level Multi-Player Dynamic Game Problems for Descrete-Time Descriptor System
IEEJ Transactions on Electronics, Information and Systems
Electronic Engineering
Electrical
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Real-Time Game Adaptation for Optimizing Player Satisfaction
IEEE Transactions on Computational Intelligence and AI in Games
Control
Systems Engineering
Electronic Engineering
Electrical
Artificial Intelligence
Software
Classification of Player Roles in the Team-Based Multi-Player Game Dota 2
Lecture Notes in Computer Science
Computer Science
Theoretical Computer Science
Does Player Time-In-Game Affect Tackle Technique in Elite Level Rugby Union?
Journal of Science and Medicine in Sport
Sports Medicine
Physical Therapy
Sports Science
Orthopedics
Sports Therapy
Rehabilitation
Information System for Support in Basketball Game and Player Analysis
Informatologia
Law
Learning the Patterns of Balance in a Multi-Player Shooter Game
Multi-Trend Structure Descriptor at Micro-Level for Histological Image Retrieval
International Journal of Recent Technology and Engineering
Engineering
Management of Technology
Innovation
On Linear-Quadratic Optimal Control Problems for Time-Varying Descriptor Systems
SIAM Journal on Control and Optimization
Control
Applied Mathematics
Optimization
BlueGame - A Bluetooth Enabled Multi-Player and Multi-Platform Game: An Experience Report
Player Control in a Real-Time Mobile Augmented Reality Game
Lecture Notes in Computer Science
Computer Science
Theoretical Computer Science