Amanote Research

Amanote Research

    RegisterSign In

Discover open access scientific publications

Search, annotate, share and cite publications


Publications by Johannes Fromme

(Self-) Educational Effects of Computer Gaming Cultures

2009English

Related publications

International Journal of Gaming and Computer-Mediated Simulations

International Journal of Gaming and Computer-Mediated Simulations
Computer Science Applications
English

Gaming as Educational Technology and the Evaluation of Gaming Results-The Experiment of Sweden Game

2016English

Monte Carlo Computer War Gaming: A Feasibility Study

1956English

The Concept of Gaming and Its Role in the Educational Discourse

Bulletin of the Moscow State Regional University (Pedagogics)
2018English

Educational Computer Games Contest

Behavior Research Methods
DevelopmentalArtsPsychologyEducational PsychologyCognitive PsychologyHumanitiesExperimental
1982English

Developing a Personalized, Educational Gaming Experience for Young Chinese DLI Learners

Advances in Educational Technologies and Instructional Design
2018English

Eight-Minute Self-Regulation Intervention Raises Educational Attainment at Scale in Individualist but Not Collectivist Cultures

Proceedings of the National Academy of Sciences of the United States of America
Multidisciplinary
2017English

Dress Up and What Else? Girls' Online Gaming, Media Cultures and Consumer Culture

CM - casopis za upravljanje komuniciranjem
2013English

Computer Assisted Instruction: An Educational Tool

Focus on Exceptional Children
2017English

Amanote Research

Note-taking for researchers

Follow Amanote

© 2026 Amaplex Software S.P.R.L. All rights reserved.

Privacy PolicyRefund Policy