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Publications by John D. Owens
Methods for Multitasking Among Real-Time Embedded Compute Tasks Running on the GPU
Concurrency Computation Practice and Experience
Computer Networks
Communications
Computer Science Applications
Computational Theory
Mathematics
Theoretical Computer Science
Software
A Study of Persistent Threads Style GPU Programming for GPGPU Workloads
Gunrock
Implementing Push-Pull Efficiently in GraphBLAS
Extending MPI to Accelerators
Mini-Gunrock: A Lightweight Graph Analytics Framework on the GPU
Real-Time Reyes-Style Adaptive Surface Subdivision
ACM Transactions on Graphics
Computer Graphics
Computer-Aided Design
Octree Textures on Graphics Hardware
Three-Layer Optimizations for Fast GMM Computations on GPU-like Parallel Processors
Stream Scheduling
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