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Publications by Mark ET Willems
Metabolic Equivalent of Brisk Walking and Playing New Generation Active Computer Games in Young-Adults
Medicina Sportiva
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Examining Brain Activity While Playing Computer Games
Journal on Multimodal User Interfaces
Signal Processing
Human-Computer Interaction
The Benefits of Tai Chi and Brisk Walking for Cognitive Function and Fitness in Older Adults
PeerJ
Genetics
Molecular Biology
Biochemistry
Biological Sciences
Medicine
Agricultural
Neuroscience
The Web of Inquiry: Computer Support for Playing Epistemic Games
International Journal of Information and Education Technology
Computer Science Applications
Education
Joint Stiffness During Walking in Sedentary Young Adults
Osteoarthritis and Cartilage
Sports Medicine
Rheumatology
Orthopedics
Biomedical Engineering
Transport-Related Walking Among Young Adults: When and Why?
BMC Public Health
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Public Health
Occupational Health
Brisk Walking and Serum Lipid and Lipoprotein Variables in Previously Sedentary Women--Effect of 12 Weeks of Regular Brisk Walking Followed by 12 Weeks of Detraining.
British Journal of Sports Medicine
Sports Medicine
Physical Therapy
Sports Science
Sports Therapy
Orthopedics
Medicine
Rehabilitation
Cycling Efficiency and Energy Cost of Walking in Young and Older Adults
Journal of Applied Physiology
Medicine
Physiology
Sports Science
Game-Playing Culture in an Age of Capitalist Consumption: Young Taiwanese and Collectible Card Games
Journal of Economics and Behavioral Studies
Condition Driven Adaptive Music Generation for Computer Games
International Journal of Computer Applications