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Publications by Michael Gienger

Head-Tracked Off-Axis Perspective Projection Improves Gaze Readability of 3D Virtual Avatars

2018English

Gaussian Process Implicit Surfaces for Shape Estimation and Grasping

2011English

Task-Level Imitation Learning Using Variance-Based Movement Optimization

2009English

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An Inexpensive 3d Stereo Head-Tracked Dual Viewing Single Display

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Eye Gaze and Head Gaze in Collaborative Games

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Perceived Ownership of Avatars Influences Visual Perspective Taking

Frontiers in Psychology
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I-Brush: A Gaze-Contingent Virtual Paintbrush for Dense 3D Reconstruction in Robotic Assisted Surgery

Lecture Notes in Computer Science
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Investigating the Potential of Using Off-Axis 3D Woven Composites in Composite Joints’ Applications

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Modular Multibody Formulation for Simulating Off-Road Tracked Vehicles

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Reflective Designing for Actors and Avatars in Virtual Worlds

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Pointing by Gaze, Head, and Foot in a Head-Mounted Display

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