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Publications by P. Dewilde
A Parallel Image-Rendering Algorithm and Architecture Based on Ray Tracing and Radiosity Shading
Computers and Graphics
Computer Graphics
Pattern Recognition
Human-Computer Interaction
Computer Vision
Engineering
Computer-Aided Design
Signal Processing
Software
QUASI-separability and Hierarchical QUASI-separability in Stochastic Signal Processing
Related publications
A Parallel Image Rendering Algorithm and Architecture Based on Ray Tracing and Radiosity Shading
Efficient Parallel Spatial Subdivision Algorithm for Object-Based Parallel Ray Tracing
CAD Computer Aided Design
Computer Science Applications
Computer Graphics
Computer-Aided Design
Manufacturing Engineering
Industrial
FlexRender: A Distributed Rendering Architecture for Ray Tracing Huge Scenes on Commodity Hardware
Implementing Ray Tracing Algorithm in Parallel Environment
A Data Distributed, Parallel Algorithm for Ray-Traced Volume Rendering
A Memory Efficient Image Composition-Based Parallel Particle Based Volume Rendering
Journal of Advanced Simulation in Science and Engineering
An Energy and Bandwidth Efficient Ray Tracing Architecture
Visualization and Surface Rendering Based on Medical Image
Computer-Aided Design and Applications
Computational Mechanics
Computational Mathematics
Computer Graphics
Computer-Aided Design
Fast Parallel Algorithm for Volume Rendering and Its Experiment on Computational Grid
Lecture Notes in Computer Science
Computer Science
Theoretical Computer Science