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Publications by Richard Monette
Particle Based Participating Media Rendering Using Density Octrees
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A Memory Efficient Image Composition-Based Parallel Particle Based Volume Rendering
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A Compact Representation for Multiple Scattering in Participating Media Using Neural Networks
Interactive Simulation of Scattering Effects in Participating Media Using a Neural Network Model
IEEE Transactions on Visualization and Computer Graphics
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Determination of Particle Density Using Air-Helium Pycnometer
Journal of the Research Association of Powder Technology, Japan
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