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Publications by Seokchan Kang
Developing a Tile-Based Rendering Method to Improve Rendering Speed of 3D Geospatial Data With HTML5 and WebGL
Journal of Sensors
Control
Systems Engineering
Instrumentation
Electrical
Electronic Engineering
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Direct Volume Rendering: A 3D Plotting Technique for Scientific Data
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Inverse Rendering of Faces With a 3D Morphable Model
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Mathematics
Computational Theory
Artificial Intelligence
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Visualization of Super-Droplet Data With Physically-Based Rendering
Journal of the Visualization Society of Japan
Improve Speed Real-Time Rendering in Mixed Reality HOLOLENS During Training
International Journal of Advanced Computer Science and Applications
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An Asynchronous Method for Cloud-Based Rendering
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Volume Rendering Data With Uncertainty Information
Data Visualization 2001
Multiresolution 3D Rendering on Mobile Devices
Lecture Notes in Computer Science
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Texture-Based Volume Rendering of Adaptive Mesh Refinement Data
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A Rendering Framework for Multiscale Views of 3D Models