Amanote Research
Register
Sign In
Discover open access scientific publications
Search, annotate, share and cite publications
Publications by Takashi HISAEDA
Analyzing Game Play Prociency Using Play Log Dataset
Joho Chishiki Gakkaishi
Related publications
Motivation for Exergame Play Inventory: Construct Validity and Relationship to Game Play
Cyberpsychology
Information Systems
Psychology
Communication
Forensic Medicine
Pathology
Social Sciences
Learning a Game Strategy Using Pattern-Weights and Self-Play
Lecture Notes in Computer Science
Computer Science
Theoretical Computer Science
Evolving Adaptive Play for the Game of Spoof Using Genetic Programming
Commentary: Do Bees Play the Producer-Scrounger Game?
Frontiers in Psychology
Psychology
Head in the Game: A One-Act Play
Dignity: A Journal on Sexual Exploitation and Violence
Social Contributors and Consequences of Habitual and Compulsive Game Play
International Journal of Technology and Human Interaction
Information Systems
Human-Computer Interaction
Changing the Game: Exploring Infants' Participation in Early Play Routines
Frontiers in Psychology
Psychology
Exploring Sociality and Engagement in Play Through Game-Control Distribution
AI and Society
Philosophy
Human-Computer Interaction
Artificial Intelligence
Play-By-Play Network Analysis in Football
Frontiers in Psychology
Psychology