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Publications by Theodore Lim
Harmonizing Interoperability – Emergent Serious Gaming in Playful Stochastic CAD Environments
Lecture Notes in Computer Science
Computer Science
Theoretical Computer Science
Study Design and Data Gathering Guide for Serious Games’ Evaluation
Advances in Game-Based Learning
Related publications
The Use of Serious Gaming for Open Learning Environments
Knowledge Management and E-Learning
E-learning
Education
Management of Technology
Innovation
Project Sanitarium: Gaming TB - A Serious Game for a Serious Problem
Magnet-Based Around Device Interaction for Playful Music Composition and Gaming
International Journal of Mobile Human Computer Interaction
Human-Computer Interaction
Playful Fandom: Gaming, Media and the Ludic Dimensions of Textual Poaching
Transactions of the Digital Games Research Association
Ontology-Based Semantic Interoperability Among Heterogeneous CAD Systems
Information Technology Journal
Clinical Trial Design of Serious Gaming in Mild Cognitive Impairment
Frontiers in Aging Neuroscience
Aging
Cognitive Neuroscience
Artificial Intelligence Moving Serious Gaming: Presenting Reusable Game AI Components
Education and Information Technologies
E-learning
Education
Library
Information Sciences
Training Support for Crisis Managers With Elements of Serious Gaming
IFIP Advances in Information and Communication Technology
Computer Networks
Information Systems
Management
Communications
Design-Based Research on Teacher Facilitation Practices for Serious Gaming in Formal Schooling
Research and Practice in Technology Enhanced Learning
Social Psychology
Media Technology
Education
Management of Technology
Innovation