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Publications by Timothée de Goussencourt
A Game Engine as a Generic Platform for Real-Time Previz-On-Set in Cinema Visual Effects
Lecture Notes in Computer Science
Computer Science
Theoretical Computer Science
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A Real-Time Data Set for Macroeconomists
Journal of Econometrics
Philosophy of Science
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Economics
Econometrics
History
Real-Time Vision on a Mobile Robot Platform
On a Generic Security Game Model
International Journal of Communications, Network and System Sciences
Sensemaking: A Proposal for a Real-Time on the Fly Video Streaming Platform
Creative Education
Toward a Generic Real-Time Compression Correction Framework for Tracked Ultrasound
International journal of computer assisted radiology and surgery
Radiology
Nuclear Medicine
Computer Graphics
Pattern Recognition
Health Informatics
Computer Vision
Computer Science Applications
Computer-Aided Design
Imaging
Medicine
Surgery
Biomedical Engineering
ViSP for Visual Servoing: A Generic Software Platform With a Wide Class of Robot Control Skills
IEEE Robotics and Automation Magazine
Control
Systems Engineering
Computer Science Applications
Electrical
Electronic Engineering
‘Keep It Real!’: A Real-Time UK Macro Data Set
Economics Letters
Economics
Finance
Econometrics
Visualising a “Good Game”: Analytics as a Calculative Engine in a Digital Environment
Accounting, Auditing and Accountability Journal
Accounting
Economics
Econometrics
Finance
Combining AI Methods for Learning Bots in a Real-Time Strategy Game
International Journal of Computer Games Technology
Computer Graphics
Computer-Aided Design
Human-Computer Interaction
Software