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Publications by Yulong JI
Geometry Clipmaps Terrain Rendering Using Hardware Tessellation
IEICE Transactions on Information and Systems
Electronic Engineering
Pattern Recognition
Hardware
Computer Vision
Electrical
Architecture
Artificial Intelligence
Software
Related publications
Multi-Resolution Meshes for Feature-Aware Hardware Tessellation
Computer Graphics Forum
Computer Networks
Computer Graphics
Computer-Aided Design
Communications
Hardware-Accelerated Parallel Non-Photorealistic Volume Rendering
Multi-View Coding for Image-Based Rendering Using 3-D Scene Geometry
IEEE Transactions on Circuits and Systems for Video Technology
Electronic Engineering
Media Technology
Electrical
Interactive Sampling and Rendering for Complex and Procedural Geometry
Rendering Techniques 2001
Dynamic Grid Sea Surface Simulation Using Tessellation
DEStech Transactions on Engineering and Technology Research
FlexRender: A Distributed Rendering Architecture for Ray Tracing Huge Scenes on Commodity Hardware
The Pivotal Tessellation
Image Analysis and Stereology
Instrumentation
Ultrasonics
Radiology
Pattern Recognition
Materials Science
Acoustics
Nuclear Medicine
Signal Processing
Computer Vision
Imaging
Mathematics
Biotechnology
3D Visualization of Complex Surfaces Using Dynamic Delaunay Tessellation
Lecture Notes in Computer Science
Computer Science
Theoretical Computer Science
Noninvasive Coronary Imaging Using Electron Beam CT: Surface Rendering Versus Volume Rendering
American Journal of Roentgenology
Medicine
Nuclear Medicine
Radiology
Imaging