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Publications in Computer Graphics

Fast and Exact Discrete Geodesic Computation Based on Triangle-Oriented Wavefront Propagation

ACM Transactions on Graphics
Computer GraphicsComputer-Aided Design
2016English

Laplacian Kernel Splatting for Efficient Depth-Of-Field and Motion Blur Synthesis or Reconstruction

ACM Transactions on Graphics
Computer GraphicsComputer-Aided Design
2018English

Perception-Driven Semi-Structured Boundary Vectorization

ACM Transactions on Graphics
Computer GraphicsComputer-Aided Design
2018English

Guest Editor’s Introduction

ACM Transactions on Graphics
Computer GraphicsComputer-Aided Design
2018English

A Polynomial Particle-In-Cell Method

ACM Transactions on Graphics
Computer GraphicsComputer-Aided Design
2017English

A Scalable Schur-Complement Fluids Solver for Heterogeneous Compute Platforms

ACM Transactions on Graphics
Computer GraphicsComputer-Aided Design
2016English

A Geometric Study of V-Style Pop-Ups

ACM Transactions on Graphics
Computer GraphicsComputer-Aided Design
2011English

Interactive Relighting in Single Low-Dynamic Range Images

ACM Transactions on Graphics
Computer GraphicsComputer-Aided Design
2017English

Computational Design of Metallophone Contact Sounds

ACM Transactions on Graphics
Computer GraphicsComputer-Aided Design
2015English

GPU-efficient Recursive Filtering and Summed-Area Tables

ACM Transactions on Graphics
Computer GraphicsComputer-Aided Design
2011English
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