Amanote Research
Register
Sign In
An Experiment in Automatic Game Design
doi 10.1109/cig.2008.5035629
Full Text
Open PDF
Abstract
Available in
full text
Date
December 1, 2008
Authors
Julian Togelius
Jurgen Schmidhuber
Publisher
IEEE
Related search
The Full Information Feedback in Minimum-Effort Game: An Experiment
Open Journal of Social Sciences
An Automatic Tuner With Short Experiment and Probabilistic Plant Parameterization
International Journal of Robust and Nonlinear Control
Control
Systems Engineering
Industrial
Mechanical Engineering
Electronic Engineering
Manufacturing Engineering
Electrical
Chemical Engineering
Biomedical Engineering
Aerospace Engineering
An Agent Based Approach to Design Serious Game
International Journal of Serious Games
Categorizing Game Design Elements Into Educational Game Design Fundamentals
Trading in Networks: A Normal Form Game Experiment
American Economic Journal: Microeconomics
Economics
Econometrics
Finance
Axiomatic Design of an Automatic Card Dealing Robot
MATEC Web of Conferences
Materials Science
Engineering
Chemistry
An Experiment in Automatic Generation of Test Suites for Protocols With Verification Technology
Science of Computer Programming
Software
Video Game Design in the MBA Curriculum: An Experiential Learning Approach for Teaching Design Thinking
Communications of the Association for Information Systems
Information Systems
Conceptualising Inspiration Networks in Game Design
Transactions of the Digital Games Research Association