Amanote Research

Amanote Research

    RegisterSign In

A Common Algorithm for Graph-Interpretable Games

Memoirs of the Faculty of Science, Kyushu University. Series A, Mathematics
doi 10.2206/kyushumfs.31.259
Full Text
Open PDF
Abstract

Available in full text

Date

January 1, 1977

Authors
Makoto HARAGUCHI
Publisher

Faculty of Mathematics, Kyushu University


Related search

Median Graph Shift: A New Clustering Algorithm for Graph Domain

2010English

A Modified Q-Learning Algorithm for Potential Games

IFAC Proceedings Volumes
2014English

Fast Algorithm for Graph Isomorphism Testing

Lecture Notes in Computer Science
Computer ScienceTheoretical Computer Science
2009English

An Efficient and Fair Solution for Communication Graph Games

SSRN Electronic Journal
2011English

The Average Covering Tree Value for Directed Graph Games

SSRN Electronic Journal
2012English

A Search Algorithm for Clusters in a Network or Graph

International Journal of Digital Content Technology and its Applications
2010English

A Distributed Algorithm for a B-Coloring of a Graph

Lecture Notes in Computer Science
Computer ScienceTheoretical Computer Science
2006English

Chemically Interpretable Graph Interaction Network for Prediction of Pharmacokinetic Properties of Drug-Like Molecules

2019English

Implementation of A* Algorithm for Solving Sokoban Logic Games

Journal of Applied Intelligent System
2020English

Amanote Research

Note-taking for researchers

Follow Amanote

© 2025 Amaplex Software S.P.R.L. All rights reserved.

Privacy PolicyRefund Policy