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A Dense Point-To-Point Alignment Method for Realistic 3D Face Morphing and Animation

International Journal of Computer Games Technology - Egypt
doi 10.1155/2009/609350
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Abstract

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Categories
Computer GraphicsComputer-Aided DesignHuman-Computer InteractionSoftware
Date

January 1, 2009

Authors
Yongli HuMingquan ZhouZhongke Wu
Publisher

Hindawi Limited


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