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Publications by Michiel A. van der Vlag
Exploring Complex Brain-Simulation Workloads on Multi-Gpu Deployments
Transactions on Architecture and Code Optimization
Hardware
Information Systems
Architecture
Software
Related publications
Statistical Simulation of Chip Multiprocessors Running Multi-Program Workloads
Real-Time 3D Fluid Simulation on GPU With Complex Obstacles
Supporting Real-Time Computer Vision Workloads Using OpenVX on Multicore+GPU Platforms
Dense Dynamic Programming on Multi GPU
A Study of Persistent Threads Style GPU Programming for GPGPU Workloads
Exploring the Multiple-Gpu Design Space
Scheduling Independent Tasks on Multi-Cores With GPU Accelerators
Concurrency Computation Practice and Experience
Computer Networks
Communications
Computer Science Applications
Computational Theory
Mathematics
Theoretical Computer Science
Software
Hybrid General-Purpose Computation on GPU (GPGPU) and Computer Graphics Synthetic Aperture Radar Simulation for Complex Scenes
International Journal of the Physical Sciences
GPU-Based Multi-View Rendering